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iTween XYZ coordinates different than model transforms?

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I have a model at position: -2.130466, -0.9984617, 1.754745 if I change z to: 1.444349....the object moves only slightly. But if i put this into iTween MoveTo...it moves a great deal further (not sure where it ended up) Why? iTween must base the Z location on some other position? Example of my iTween code: iTween.MoveTo(GameObject.Find("nameofobject"),iTween.Hash("x", -2.130466, "y", -0.9984617, "z", 1.444349, "time", 15));

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